Virtual Medicine is an immersive medical education platform designed to help students, healthcare professionals and institutions learn human anatomy and related medical concepts through virtual reality, mixed reality and augmented reality environments. Its flagship product, Human Anatomy VR, features a comprehensive 3D anatomical atlas with thousands of detailed anatomical structures and advanced tools such as a DICOM viewer that turns real patient CT and MRI scans into spatial 3D models. The platform supports collaborative multi user sessions, performance assessments and flexible device access, including XR headsets, tablets, mobiles and desktops, making medical education more engaging, intuitive and accessible.
Interactive 3D anatomy atlas
Explore over 13,000 anatomical structures in high resolution models that can be rotated, dissected and examined in VR.
VR and mixed reality support
Runs on VR headsets, AR and mixed reality devices, tablets and smartphones, with structures viewable in immersive VR or overlaid in AR.
Multi user collaboration
Connect up to 100 users in a shared VR environment for real time collaborative learning and lectures.
VR DICOM viewer
Import and visualise CT and MRI scans as 3D reconstructions for anatomy study, diagnostic training and pre surgical planning.
Assessment and test manager
Create and deliver immersive tests via a web portal or in VR, and review learner performance through dashboards.
Cross platform accessibility
Available across VR, AR, tablets and desktop, so learners can access content even without a headset.
Web based portal and admin tools
Manage content, sessions, licences and analytics through a central portal for classes and institutions.
Medical and health sciences education
Replace or augment cadaver labs with immersive anatomy exploration, deepening understanding of spatial relationships between organs and systems.
Collaborative classroom learning
Conduct live group sessions where instructors and students explore anatomy together, useful for remote or hybrid programmes.
Clinical visualisation
View real patient imaging data in 3D to reinforce clinical learning and apply spatial understanding to diagnostic and planning tasks.
Professional development and staff training
Hospitals and institutions can train staff in anatomy refreshers or specialty topics, supporting continuing medical education.
Patient education
Clinicians can use visualisations to explain conditions and procedures more clearly, supporting informed consent and shared decision making.
Pre surgical planning and case review
Import and interact with patient imaging data in VR to prepare for complex procedures and support multidisciplinary case discussions.
Medical, nursing and allied health students
Immersive anatomy study and clinical scenarios.
Medical educators and faculty
Interactive teaching tools that augment traditional lectures.
Healthcare institutions and universities
Scalable VR and MR anatomical education across cohorts.
Hospitals and clinical trainers
Staff training, refresher courses and procedural planning.
Professional healthcare learners
Continuing education and skills reinforcement in a risk free space.
Patient educators and clinicians
Explaining anatomy and conditions to non specialists.
Researchers and simulation developers
Using immersive tools for study design and collaborative research.
Technical and account setup
- Confirm supported devices, VR headsets, AR, mixed reality, mobile, tablet and desktop
- Ensure stable connectivity for multi user sessions and content downloads
- Create institutional accounts and user roles for admins, instructors and students
- Configure organisation settings, groups, course lists and permissions
Content and session preparation
- Select which anatomical modules or topics will be covered
- Create collaborative session plans or lecture agendas
- Prepare assessment items if using the Test Manager
- Plan how DICOM data will be handled and imported for clinical visualisation
Onboarding and live sessions
- Provide a short orientation to the platform and controls
- Establish VR safety and comfort guidelines for learners
- Preload modules ahead of class time and test multi user connections before group sessions
Assessment and ongoing support
- Set up assessment parameters within Test Manager and configure analytics dashboards for faculty review
- Assign internal support leads for technical issues during sessions
- Collect feedback and review engagement metrics to iterate content over time
